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Dunkirk-Inspired Pyro FX Scene – Houdini
Sharing a project from my Pyro FX class assignment where we had to create a dynamic pyro shot.
Instead of just making a standalone explosion or fire effect, I decided to build a full cinematic scene around the pyro, inspired by a shot from Dunkirk where Tom Hardy’s character stands near the burning plane.
Tools & Workflow:
Houdini (full scene creation)
Pyro simulation
RBD destruction for the plane crash
Model credits to the respective creators
Limitations:
Due to tight deadlines and hardware constraints, I optimized the scene for faster rendering while still trying to maintain the overall atmosphere and emotion of the shot.
This project helped me understand the challenges of integrating FX simulations into storytelling, not just as isolated elements.
Can’t wait to revisit and polish this further with better lighting, smoke detail, and render quality!

